Discuss · Create · Produce

The design cycle

 Construct human interaction


a self portrait as a space invader hybrid

Pixels & beyond

I have been designing on the web for some 20 years and first became aware of user experience in 2001 working on Flash sites that placed motion graphics over functionality.

From strategy and approach to information architecture and content design – from gathering requirements and mapping them out to producing wireframes – from defining product functionality to creating interfaces and working with developers to produce them.